Free Radical Archive

Development Summary

In 2007, LucasArts and Free Radical were discussing the creation of yearly installments of Battlefront games.[1][2] A sequel to Battlefront III, Battlefront IV, was signed in October. The key feature of the game would be alternative universe scenarios, similar to Star Wars Infinities. Originally, the plan was for the game to release in October 2009, one year after Battlefront III's release.[3] However, the game was cancelled in August 2008 as LucasArts believed they could not fund development on both titles at once.[4] Free Radical entered redundancy consultation after the cancellation as the troubled development of Battlefront III and the difficulties in finding a publisher for TimeSplitters 4 meant the studio was running out of funding. Despite that, they believed that Battlefront III could be finished and they would recoup their losses.[5]

Game Details

Technical Information

Additional Information

Early customization icons (30/04/2008)

  • Increased Clip Size - Increased Blast Size - Increased Aim Steadiness
  • Increased Damage - Dual Wield - Health Boost
  • Repair - Increased Capture Radius - Increased Capture Speed
  • Revive - Force Resistant - ?

Very early concepts

References